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Raised in an artistic household, Maximilian Jonas learned about his passion for art early on. After graduating school there was no other way than pursuing his dream of becoming a professional Artist for movies and games so he enrolled in VFX and Game Art programms to get a solid foundation. On his way, Max learned from Industry Professional James Schauf (Disney) to polish his production-pipeline skills and quality for modeling, sculpting and texturing.
Max‘ love includes every aspect of modeling and texturing: high- and lowpoly, hard-surface and organic, UV unwrapping and retopology, you name it.
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As a 3D artist, I offer tailor-made solutions for your projects. I specialize in 3D modeling, texturing, and game art, ensuring that your project achieves the highest quality possible. With my extensive training and experience, I work closely with you to bring your visions to life. My only limit is your imagination!
Contact me today to learn more about how I can assist you.

MODELING

3D Models for all your needs.
High- & Low-Poly,

3D Sculpting,

UV Unwrapping,

Retopology.

TEXTURING

CGI & Game Ready Textures for all use cases.

Quality PBR Pipeline.

GAME ART

I'm profficient in Unreal Engine 5 and capable of building and integreating all your 3D Game Art needs, meetig Epic Game's standards.

Product Visualisation

Got an awesome Product you need professional shots of?

Let me make it look its best!

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